Marinna Skarnsdotter

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Marinna Skarnsdotter
Image:Marinna001.jpg
Statistics
NameMarinna Skarnsdotter
StatusAlive
AgeEarly 30s
ClassForeigner
RankRebel Leader
AffiliationSkaldia
Themesong
Quote
Portrayed by None
App StatusNPC

Marinna Skarnsdotter is the leader of the Skaldic rebels.


Contents



Background

A fierce, tough Skaldic woman from the eastern tribes of Skaldia, Marinna is what all Skaldi strive to be - tough in the face of any enemy. Having been fighting in raids and skirmishes for most of her life, she's able to wield a hand-and-a-half blade with just as much skill as the menfolk. She arrived in Terre d'Ange with a ragtag band of Skaldi war survivors, understanding full well that rebuilding a militia outside of Skaldia is key to regaining the country.

Physically Marinna is impressive, standing nearly six feet tall herself, with long blonde hair often tied back to stay out of her face. She's experienced in a number of different forms of weapons and has an eerily sharp intelligence and cunning for a Skaldi. She speaks and understands only very crude d'Angeline so is often seen with a skaldi-D'angeline translator.

She is one of the few who carries first-hand knowledge of Hazaran fighting styles, including such information as the size of their army and their tactics. In addition she is an excellent tactician in her own right, should anyone be able to get past the language barrier and her natural gruffness. Rumors of the Skaldic woman abound throughout her own camp and the d'Angelines, including such things as she favors women to men and that she never drinks anything besides dark mead. Regardless, she could be a valuable ally indeed.

Description

A large, robust Skaldic woman, Marinna Skarnsdotter is a rather fearsome presence -- particularly when she's angry. Nearing six feet tall, the woman has long, wavy blond hair that tends to get in her eyes, thus she often tames it with a strand of leather behind her head. The golden locks are usually unkempt when she's wearing a helm so her own fighters can recognize her. She is bordering being pretty, not nearly the beauty of the d'Angelines but with a certain Skaldic ruggedness of her own. No doubt she's rather fine-looking to other Skaldi, anyhow. She wears no jewelry, disdaining such things.

She wears, more often than not, a boiled leather breastplate with shoulder guards, a thick fur cloak and cape, and a comfortable vest underneath. A sturdy, boiled-leather war-skirt covers her thighs and hips, strung with various weapons and equipment. A pair of huge boots are worn on her feet.

Idea

Marinna is a Staff-run pseudo-character that can interact with normal PCs (players) in the same way as a normal character, but with special rules and abilities. She is mainly used to enhance the plot as a "background" character. See NPC Policy for more detailed information.

Contact

You can request a chat with Marinna simply by typing +request NPC=<text>

Feel free to be as simple or as detailed as you like with the +request. However, it's best to at last describe the times you're free to RP. Here's a good example:

+request NPC= We'd like to meet Marinna somewhere in the fields and get some info about the Hazaran movement before capn' slowrunner and I try to get through back to camp. We're available between 5 and 10pm EST any day.

You can also use this tool to check with staff to include Marinna in your background. Give us a little of info and we will add you to her story/memories if it fits or give you a few extra ideas/twists if it doesn't fit well.

Turnaround in answering +requests should be less than 3 days.